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The
ES Encyclopedia supplies an ever-growing body of
short articles and descriptions of people, places and things that inhabit the
world of The Eylau Sequence. It is a great help to those wishing for a
better understanding of the background to current Eylau Sequence short stories
and gaming. If there is a favorite entry that you would like to see added,
please let us
know. |
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U
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Uniforms, Military Modern military clothing
serves a variety of purposes, including protection from the elements,
camouflage against direct observation, and as a buffer against enemy chemical
and MEK forces. They also serve as platforms for various gear systems that
augment the basic military outfit. As with civilian clothing, military uniforms
are made in a bewildering variety of patterns, functions and types. Some are
partially armored and others are not. Some include extensive medical and
survival modules whereas others are designed for non-combat roles ranging from
work and exercise to dress uniforms. The later are still very subdued in
comparison to the lavishly decorated dress uniforms of the pre-glacial
era.
Two key visual elements to the modern combat uniform are its
complete enclosure of the human form - including the face and hands; and it's
native camouflage abilities which allow it to change tones and shades in
response to anticipated backgrounds. Large areas of the uniform's surface are
covered with a fine hair similar to that of a horse in general appearance. It
lays very flat against the weave of the supporting material and is absent in
key areas such as the hands, face, most areas of the head and the feet. As with
most civilian clothing, military uniforms offer full foot and ankle support and
depending on assignment areas this support is usually dynamic.
The
portion of the uniform which encompasses the head is usually called the hood.
It lays very close to the head considering the phenomenal number of sensor and
display systems integrated into it. Two large combination sensor/displays cover
the eyes, and a complimentary array of sensors are positioned around the head
in order to guarantee a 360° field of view on command. The internal
displays compliment the In Eye systems used for ocular and display
purposes. The end result is a 99% realistic visual experience with all the
benefits of a modern 3D interface. Uniform hoods can be opened via a
self-welding seam up the middle, and folded over the back of the neck for
temporary access, especially for meals. Military personnel in combat zones are
not usually allowed to open their hoods, and those based inside structures or
on-board ships and vehicles must be in sealed compartments before breaking the
seals on their uniforms. |
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