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Science-Fiction Wargaming
The miniatures wargaming rules below are both free, full featured rule sets with all necessary combat charts and logs needed for game play. The miniatures are available at the WTJ Store.
 
Invisible Enemy
Tactical level rules for wargaming of miniature ground combat in the future. Invisible Enemy doesn't require lots of miniatures, and players may select their own weapon type according to preference - there are four major weapons options and numerous extra payload options such as repair units, marking beacons, nano defense and network jammers, giving a huge range of possible combinations. Game play is streamlined and contains little or no command and control features; players concentrate on fire and movement in cycles that are purposefully varied.


What is an MGV?
Miniature Ground Vehicles are tiny warfighting machines featured in the science-fiction story The Eylau Sequence. They are only a fraction of an inch long (a few millimeters) and are commonly used for a wide range of combat missions, intelligence gathering sorties and sabotage raids. They are small but extremely dangerous... in future wars, it will not be the large things that people fear, it will be the small and unseen things.
     
Below: An L63 Whiptail MGV transforming through a partial camouflage scheme. MGVs maintain a heavy camouflage screen at almost all times.
 






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