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Science-Fiction
Wargaming The miniature wargaming rules below are free, full featured
rule sets with all necessary combat charts and logs needed for game play. The
miniatures are available at the WTJ
Store. |
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Invisible
Enemy Tactical level rules for wargaming of miniature ground combat
in the future. Invisible Enemy doesn't require lots of miniatures, and
players may select their own weapon type according to preference - there are
four major weapons options and numerous extra payload options such as repair
units, marking beacons, nano defense and network jammers, giving a huge range
of possible combinations. Game play is streamlined and contains little or no
command and control features; players concentrate on fire and movement in
cycles that are purposefully varied.
What is an
MGV? Miniature Ground Vehicles are tiny warfighting machines featured in
the science-fiction story The Eylau Sequence. They are only a fraction
of an inch long (a few millimeters) and are commonly used for a wide range of
combat missions, intelligence gathering sorties and sabotage raids. They are
small but extremely dangerous... in future wars, it will not be the large
things that people fear, it will be the small and unseen things.
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Below: An L63 Whiptail MGV transforming through a partial
camouflage scheme. MGVs maintain a heavy camouflage screen at almost all
times. |
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